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Sword Fights On The Heights (Gui) - YouTube Copyright 2021 RobloxScripter | All Rights Reserved, https://www.roblox.com/games/6361937392/sword-lvls-steal-time-from-others-be-the-best, https://www.roblox.com/games/6488220605/kill-sword-stay-alive-and-steal-time-from-others, https://www.roblox.com/games/5379581123/Sword-Fight-and-Flex-Your-Time, https://www.roblox.com/games/6803396053/Flex-your-Swords-or-Steal-Time, https://www.roblox.com/games/6175101889/Swords, https://www.roblox.com/games/487316/Sword-Fight-on-the-Heights-Original, Aggressive Multiplayer Collect All Orbs, Blox Fruits MOKURO HUB Auto Farm | Auto Mastery | Auto Raid & More, Prison Life Septex Admin Commands (Kill, Bring, Crim & MORE). local A_1 = "lel". -- If you have Double Weight then change 6th argument to S2 and it will go extra fast. Setting sphereactivated on line 25 to false will make youunable to see the circle but it still works. Are you sure you want to create this branch? | 0.47 KB, GetText | Minus all the gears, healthpads, wobbly plates and disappearing platforms. A tag already exists with the provided branch name. this is a map from the frish roblox tds evnt! Roblox Exploiting - Sword Fight on the Heights Original - FE Xester - #10 - YouTube 0:00 / 2:33 Roblox Exploiting - Sword Fight on the Heights Original - FE Xester - #10 Psygen 3.97K. ROBLOX SWORD FIGHTING SCRIPT 2022 (SWORD TARGETTING) Impulse 8.38K subscribers Join Subscribe 7.2K views 1 year ago SCRIPT: https://direct-link.net/217051/SWORDT. 13 min ago Aliquam porttitor vestibulum nibh, eget 11 min ago haxurs199. | 0.05 KB, GetText | Cloudflare Ray ID: 7a2ca10129e4c037 Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. | 0.05 KB, GetText | 13 min ago Sword Fights On The Heights (Gui) Scp-682 Goes sicko mode 2 subscribers Subscribe 5 Share Save 1.1K views 3 years ago Credits: litten Info: https://v3rmillion.net/showthread.php. This is not as easy to detect as regular reach as you are not changing the handle size. 33 min ago API tools faq. - Kill All Reach (Be able to kill everyone by swinging the sword) - Selectionbox on sword so you can tell how long the sword has become . Sword Fight Kill All V1.4 (For any SFing game) Cyclically Dec 8th, 2018 10,060 0 Never Add comment Not a member of Pastebin yet? text 9.74 KB | None | 0 0 raw download clone embed print report local active = true local trueActive = true local reachType = "Sphere" local dmgEnabled = true local visualizerEnabled = false | 0.13 KB, We use cookies for various purposes including analytics. 42 . . . This item will only be visible in searches to you, your friends, and admins. | 0.48 KB, GetText | | 0.13 KB, We use cookies for various purposes including analytics. Pastebin.com is the number one paste tool since 2002. ROBLOX - Sword Fight on the Heights IV Subscribe In 1 collection by Average Server 20 items Description Minus all the gears, healthpads, wobbly plates and disappearing platforms.
Sword Fighting Reach Script - Pastebin.com 33 min ago | 0.92 KB, GetText | OK, I Understand visualizer.BrickColor = BrickColor.Blue(), visualizer.Size = Vector3.new(0.5,0.5,0.5), visualizer.BottomSurface = Enum.SurfaceType.Smooth, visualizer.TopSurface = Enum.SurfaceType.Smooth, local ScreenGui = Instance.new("ScreenGui"), local TextLabel = Instance.new("TextLabel"), local TextLabel_2 = Instance.new("TextLabel"), local TextLabel_3 = Instance.new("TextLabel"), local TextLabel_4 = Instance.new("TextLabel"), local TextButton = Instance.new("TextButton"), local TextButton_2 = Instance.new("TextButton"), ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45), Frame.BorderColor3 = Color3.fromRGB(0, 0, 0), Frame.Position = UDim2.new(0, 0, 0.600000024, 0), Frame.Size = UDim2.new(0.150000006, 0, 0.300000012, 0), TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel.TextColor3 = Color3.fromRGB(255,255, 255), TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextBox.Position = UDim2.new(0.600000024, 0, 0, 0), TextBox.Size = UDim2.new(0.400000006, 0, 0.200000003, 0), TextBox.TextColor3 = Color3.fromRGB(0,0,255), TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_2.BackgroundTransparency = 1.000, TextLabel_2.Position = UDim2.new(0, 0, 0.200000003, 0), TextLabel_2.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255), TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_3.BackgroundTransparency = 1.000, TextLabel_3.Position = UDim2.new(0, 0, 0.400000006, 0), TextLabel_3.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255), TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_4.BackgroundTransparency = 1.000, TextLabel_4.Position = UDim2.new(0, 0, 0.600000024, 0), TextLabel_4.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255), TextButton.AnchorPoint = Vector2.new(0, 1), TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton.BackgroundTransparency = 1.000, TextButton.Position = UDim2.new(0, 0, 1, 0), TextButton.Size = UDim2.new(1, 0, 0.150000006, 0), TextButton.Font = Enum.Font.SourceSansBold, TextButton.Text = "Closet X (R to close GUI)", TextButton.TextColor3 = Color3.fromRGB(0, 0, 255), Frame_2.AnchorPoint = Vector2.new(0, 0.5), Frame_2.BackgroundColor3 = Color3.fromRGB(31, 31, 31), Frame_2.Position = UDim2.new(0.725000024, 0, 0.699999988, 0), Frame_3.AnchorPoint = Vector2.new(0.5, 0.5), Frame_3.BackgroundColor3 = Color3.fromRGB(0,0,255), Frame_3.Position = UDim2.new(0.5, 0, 0.5, 0), Frame_4.AnchorPoint = Vector2.new(0, 0.5), Frame_4.BackgroundColor3 = Color3.fromRGB(31, 31, 31), Frame_4.Position = UDim2.new(0.725000024, 0, 0.5, 0), Frame_5.AnchorPoint = Vector2.new(0.5, 0.5), Frame_5.BackgroundColor3 = Color3.fromRGB(0,0,255), Frame_5.Position = UDim2.new(0.5, 0, 0.5, 0), TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton_2.BackgroundTransparency = 1.000, TextButton_2.Position = UDim2.new(0.600000024, 0, 0.200000003, 0), TextButton_2.Size = UDim2.new(0.400000006, 0, 0.200000003, 0), TextButton_2.TextColor3 = Color3.fromRGB(0,0,255), repeat wait() until game.Players.LocalPlayer, ScreenGui.Parent = game:GetService("CoreGui"), if inp.UserInputType == Enum.UserInputType.MouseButton1 then, game:GetService("TweenService"):Create(Frame_5,TweenInfo.new(0.12,Enum.EasingStyle.Quad),goal):Play(), visualizerEnabled = not visualizerEnabled, game:GetService("TweenService"):Create(Frame_3,TweenInfo.new(0.12,Enum.EasingStyle.Linear),goal):Play(), TextButton_2.MouseButton1Click:connect(function(), TextButton.MouseButton1Click:connect(function(), game:GetService("UserInputService").InputBegan:connect(function(inp,gpe), ScreenGui.Enabled = not ScreenGui.Enabled, local victim = hit.Parent:FindFirstChildOfClass("Humanoid"), if victim and victim.Parent.Name ~= game.Players.LocalPlayer.Name then, for _,v in pairs(hit.Parent:GetChildren()) do, for _,v in pairs(game.Players:GetPlayers()) do, game:GetService("RunService").RenderStepped:connect(function(), if not active or not trueActive then return end, local s = plr.Character and plr.Character:FindFirstChildOfClass("Tool"), if not s then visualizer.Parent = nil end, local handle = s:FindFirstChild("Handle") or s:FindFirstChildOfClass("Part"), visualizer.Material = Enum.Material.ForceField, visualizer.Size = Vector3.new(reach,reach,reach), local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart"), local mag = (hrp.Position-handle.Position).magnitude, local origin = (handle.CFrame*CFrame.new(0,0,-2)).p, local ray = Ray.new(origin,handle.CFrame.lookVector*-reach), local p,pos = workspace:FindPartOnRayWithWhitelist(ray,getWhiteList()), visualizer.Size = Vector3.new(1,0.8,reach), visualizer.CFrame = handle.CFrame*CFrame.new(0,0,(reach/2)+2), for _,v in pairs(handle:GetTouchingParts()) do, GetText | | 0.48 KB, GetText | | 0.61 KB, GetText | | 0.92 KB, GetText | 27 min ago Advertisement. visualizer.BrickColor = BrickColor.Blue(), visualizer.Size = Vector3.new(0.5,0.5,0.5), visualizer.BottomSurface = Enum.SurfaceType.Smooth, visualizer.TopSurface = Enum.SurfaceType.Smooth, local ScreenGui = Instance.new("ScreenGui"), local TextLabel = Instance.new("TextLabel"), local TextLabel_2 = Instance.new("TextLabel"), local TextLabel_3 = Instance.new("TextLabel"), local TextLabel_4 = Instance.new("TextLabel"), local TextButton = Instance.new("TextButton"), local TextButton_2 = Instance.new("TextButton"), ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45), Frame.BorderColor3 = Color3.fromRGB(0, 0, 0), Frame.Position = UDim2.new(0, 0, 0.600000024, 0), Frame.Size = UDim2.new(0.150000006, 0, 0.300000012, 0), TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel.TextColor3 = Color3.fromRGB(255,255, 255), TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextBox.Position = UDim2.new(0.600000024, 0, 0, 0), TextBox.Size = UDim2.new(0.400000006, 0, 0.200000003, 0), TextBox.TextColor3 = Color3.fromRGB(0,0,255), TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_2.BackgroundTransparency = 1.000, TextLabel_2.Position = UDim2.new(0, 0, 0.200000003, 0), TextLabel_2.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255), TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_3.BackgroundTransparency = 1.000, TextLabel_3.Position = UDim2.new(0, 0, 0.400000006, 0), TextLabel_3.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255), TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_4.BackgroundTransparency = 1.000, TextLabel_4.Position = UDim2.new(0, 0, 0.600000024, 0), TextLabel_4.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255), TextButton.AnchorPoint = Vector2.new(0, 1), TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton.BackgroundTransparency = 1.000, TextButton.Position = UDim2.new(0, 0, 1, 0), TextButton.Size = UDim2.new(1, 0, 0.150000006, 0), TextButton.Font = Enum.Font.SourceSansBold, TextButton.Text = "Closet X (R to close GUI)", TextButton.TextColor3 = Color3.fromRGB(0, 0, 255), Frame_2.AnchorPoint = Vector2.new(0, 0.5), Frame_2.BackgroundColor3 = Color3.fromRGB(31, 31, 31), Frame_2.Position = UDim2.new(0.725000024, 0, 0.699999988, 0), Frame_3.AnchorPoint = Vector2.new(0.5, 0.5), Frame_3.BackgroundColor3 = Color3.fromRGB(0,0,255), Frame_3.Position = UDim2.new(0.5, 0, 0.5, 0), Frame_4.AnchorPoint = Vector2.new(0, 0.5), Frame_4.BackgroundColor3 = Color3.fromRGB(31, 31, 31), Frame_4.Position = UDim2.new(0.725000024, 0, 0.5, 0), Frame_5.AnchorPoint = Vector2.new(0.5, 0.5), Frame_5.BackgroundColor3 = Color3.fromRGB(0,0,255), Frame_5.Position = UDim2.new(0.5, 0, 0.5, 0), TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton_2.BackgroundTransparency = 1.000, TextButton_2.Position = UDim2.new(0.600000024, 0, 0.200000003, 0), TextButton_2.Size = UDim2.new(0.400000006, 0, 0.200000003, 0), TextButton_2.TextColor3 = Color3.fromRGB(0,0,255), repeat wait() until game.Players.LocalPlayer, ScreenGui.Parent = game:GetService("CoreGui"), if inp.UserInputType == Enum.UserInputType.MouseButton1 then, game:GetService("TweenService"):Create(Frame_5,TweenInfo.new(0.12,Enum.EasingStyle.Quad),goal):Play(), visualizerEnabled = not visualizerEnabled, game:GetService("TweenService"):Create(Frame_3,TweenInfo.new(0.12,Enum.EasingStyle.Linear),goal):Play(), TextButton_2.MouseButton1Click:connect(function(), TextButton.MouseButton1Click:connect(function(), game:GetService("UserInputService").InputBegan:connect(function(inp,gpe), ScreenGui.Enabled = not ScreenGui.Enabled, local victim = hit.Parent:FindFirstChildOfClass("Humanoid"), if victim and victim.Parent.Name ~= game.Players.LocalPlayer.Name then, for _,v in pairs(hit.Parent:GetChildren()) do, for _,v in pairs(game.Players:GetPlayers()) do, game:GetService("RunService").RenderStepped:connect(function(), if not active or not trueActive then return end, local s = plr.Character and plr.Character:FindFirstChildOfClass("Tool"), if not s then visualizer.Parent = nil end, local handle = s:FindFirstChild("Handle") or s:FindFirstChildOfClass("Part"), visualizer.Material = Enum.Material.ForceField, visualizer.Size = Vector3.new(reach,reach,reach), local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart"), local mag = (hrp.Position-handle.Position).magnitude, local origin = (handle.CFrame*CFrame.new(0,0,-2)).p, local ray = Ray.new(origin,handle.CFrame.lookVector*-reach), local p,pos = workspace:FindPartOnRayWithWhitelist(ray,getWhiteList()), visualizer.Size = Vector3.new(1,0.8,reach), visualizer.CFrame = handle.CFrame*CFrame.new(0,0,(reach/2)+2), for _,v in pairs(handle:GetTouchingParts()) do, GetText |